8/10/2021

So I played NEO: TWEWY and Can't Finish It

 The World Ends with You is a DS game from the late aughts that converted me from an edgy, angsty teenager into a teenager hoping for some greater empathetic purpose in life. If you're an adult, I'm not going to tell you the plot will have the same effect on you. In fact, the whole story is kind of all over the place. But bad? Nah. It had a really unconventional control scheme that set it apart from a lot of the shovelware and other half-assed trash that the DS library now carries around as its legacy. The characters are memorable, the theming is consistent, the art style is beautiful, and the soundtrack glues all of those things together tremendously. So a sequel came out a few weeks ago and I was really excited to play it. It's called "NEO: The World Ends with You", not to ever in a million years be confused with "The World Ends with You". Unfortunately, I wanted it on disc and have an original PS4 so I can fuck myself.

My PS4 has been having disc issues for a while. For those fortunate to be unaware of this, Sony thought it would be a fucking great, future-proof idea to make the power and eject buttons on the PS4 touch-sensitive. There's also a weird rubber piece where the eject button is that's supposed to like... protect it from dust or something? The problem is that whoever thought that was a good idea has to be dead now because there's no way they can be this stupid and survive day-to-day life for this long. Rubber expands when exposed to a certain amount of heat. Like, for instance, a compact computer with a big-ass fan attached to it because running itself makes it so fucking hot. As such, a lot of people, myself included had the issue where the expanding rubber starts fucking with the eject button, usually hitting said button repeatedly. I had this issue and decided "alright, fine, I'll take it out" which is something a lot of people have been doing to fix the issue. For me, it worked for a few months to a year. This is it for a lot of people, more or less. For some people who I guess professionally run under ladders, this doesn't fix the issue and the button is still just fucked anyway for no conceivable reason. I'm one of those. If I keep the PS4 unplugged and stash it away somewhere else for a long time and then plug it back in, it works pretty consistently. For a bit.

I streamed NEO: TWEWY for roughly 7 hours the day after it came out (I pre-ordered it like a sucker and got shafted, having to wait a day for a fucking pre-order and the pre-order bonuses didn't even work, so if you haven't noticed yet, this whole experience has been a shitshow overall). Seemed fine. Streamed it again for about 2 hours a day or two later. No issues. Played it in bed for a few days and then bam! It spat out the disk at the end of a 5-fight enemy wave. Right at the end! So I'm trying to look up ways to just get the disk license and iso onto my PS4 for it to just be playable. If you look into it, all the disc basically fucking ends up being is a license anyway. If they're just going to treat it as a collector's item and security pass anyway, then why the fuck can I not just easily save said license and play the game without the disc now that I have objectively proven that I purchased the game for myself. That's a rant for another day and for someone who knows way more about this kinda thing than I do. I could not fucking figure it out. Ripping PS3 discs for emulation is pretty fucking easy, it's the emulation itself that's tricky. Ripping PS4 discs so you can take the disc's contents and use them on the intended hardware requires knowing how to use fucking Ubuntu! Yep! So I hope to figure that out one day but I tried for like 2-3 hours yesterday to no fucking avail.

Anyway, for the whopping total of fewer than 20 hours I did put into the game, would I recommend it to other people? Yeah. Not "YYYEAHHH!!!!" but "yeah".

Let's be clear: I didn't see the announcement for the sequel and think "oh, this game is going to be great and I'm going to love it just as much as I did the first game". I was cautiously optimistic because a lot of the original development team, including the composer, were returning. Still, Square Enix has been up to some weird bullshit for a long time now and no matter how cool h.a.n.d. might be, Square Enix still has their grubby claws on this thing. I was curious how they were going to implement controlling multiple characters at once and how a fully 3D environment would affect the overworld and combat. So I was a lot more excited to see, for better or worse, what they were going to do with the game more than I was excited about the actual game. Now having played it, I can't say a lot is improved but there isn't a whole lot about it that is much worse if that makes sense. 

I think chaining noise together is a lot more irritating in this one and I think, if we're not going to consider the plot here for a sec, this is the thing they fucked up the most in comparison to the original game. This is especially annoying because it isn't the biggest deal until you start figuring out how to get bigger rewards and feel comfortable gambling with big waves of enemies for item drops in the first game. It feels like a lot more of a gradual process and was a lot more daunting. I think I spent the vast majority of my time playing NEO at a lower level. For those who have no idea what the hell I'm talking about, this is how TWEWY's leveling system works. Like any other action RPG, enemies come at you in waves or with just one big motherfucker of a boss, or in the case of TWEWY, often two big motherfuckers of bosses and depending on the semantics of the planar rules of the original DS game, you could say four big motherfuckers. Each has their own exp. yield but you can multiply how much that is based on two factors. One is your difficulty, which you can change at pretty much any point in the game. So Easy mode gives you less exp. but the fights are a lot easier to manage. Normal is pretty standard though in the case of the original TWEWY, still decently challenging without being overwhelming. The difficulty curve in that game I remember being pretty solid but keep in mind, it has been about three years since I last played it. Hard and Very Hard give you more exp., so much so that Very Hard is a post-game unlock. Each enemy also has a drop rate for each difficulty and that's not just by percentage. The item the enemy normally drops might not drop at all on Very Hard but a much rarer pin might drop instead. This gives the original game a lot of longevity and reasons to come back to goomba-esque encounters post-game without feeling like a complete chore. TWEWY didn't work with random encounters though. You had to scan for encounter symbols floating around the city and drag them to Neku on the touch screen. This makes the encounters harder on top of the fact that you have to beat all of them one after the other. However, this gives you huge multipliers and sometimes this is the only way to guarantee rare pin-drops or even come close.

NEO - "The Matrix", okay cool I acknowledged it, I'm referring to the sequel as "NEO" for the rest of this rant and if you can't pull your head out 1999's ass, that's on you from this point forward. Though I can't blame you, it's a good movie. NEO doesn't do this too much differently except the other difficulties are locked off by this weird social network thing that I'll probably get to in a minute. That's really not terrible just something I found odd in comparison. The amount of encounters you can have is maxed out at 5. I'm sure there's a thing you can get later that either raises the cap or uncaps it. I'm not really sure what the point of this was. I guess it was not to make players overpowered as fuck during their first run of the story missions but also like, if I can stomach it, maybe just let me do it? On top of that, and maybe this is just me, I feel like the combat of NEO is significantly easier than TWEWY. So in both games, your max level is raised by exp. points (no duh, right?). In this game, you can lower your level to fight waves. This makes the fights riskier but also boost that drop and experience multiplier even more. In TWEWY, this ranged from a worthy challenge and a gauge to see how personally good you're getting at the combat to a one-hit-and-you're-dead nightmare. Even on max level, some of the late-game and post-game fights are challenging and if you want those pin drops, you have to play them on higher difficulties with your level reduced. In NEO, I felt like this pretty much just comes down to what you personally think you can handle. NEO is a lot more of a hack-and-slash. Each character in your party is respectively attached to whatever pin you have and that pin is forever set to a button. This makes the controls kind of awkward over time but your damage output becomes so high so early that it barely matters. Once I tried lowering my level, I basically only went back to max if I wanted to absolutely secure victory in a fight without dropping down to Easy. I think I did this twice at most. I was playing at half of my max level or less and just slaughtering everything. At first, you might think it's because I had so much experience with the last game but I haven't played that in years and the combat of these two games are almost nothing alike. So I think they really dumbed this down for newcomers, which I guess is fine. I think they went a little too dumb.

The social network is another example of Square Enix's boner for making weird menus that are just a skill tree that's harder to navigate than a run-of-the-mill skill tree. No, I'm not trying to make another movie reference. In the case of NEO, I think it's fine. Difficult to navigate for sure but not so difficult to read and figure out. It's pretty straightforward and doesn't affect the core gameplay enough to be a downside anyway. I think it adds to some of the theming of the game thus far and it's a clever way of combining the convoluted web of character connections that a lot of games have an obnoxious-looking menu for with the tried-and-true skill tree used by thousands of RPGs for decades.

I shouldn't really judge the story but I will say that the cast of characters in TWEWY is portrayed better than in NEO. I'm not talking about the voice-acting, just the way they're carried in the plot. I was intrigued by Neku and Shiki almost immediately. There was enough mystique behind Shiki and the main struggle to also make every other character a welcome and enigmatic inclusion. NEO feels like the straight-to-DVD Disney sequel of this concept only not as bad. Rindo and Fret are fine characters, I just think TWEWY did a more efficient and poignant job at making me care. I like watching Rindo and Fret interact with this scary world that they've been thrust into but I feel pretty disjointed from the whole affair for some reason. Part of this is because Neku and other characters would get into arguments that proposed various moral dilemmas. This might not sound that interesting on paper but given the confines of the reaper's game, it adds variables to morality that would be obvious in real life. In NEO, a lot of the character conflict just kind of feels like processed drama. It isn't completely ineffective or shallow, it just doesn't hit half as hard as the original. I could say more on this but again, haven't beat the game because my PS4 is a piece of garbage.

The whole equipping one pin to each character is something I'm not a huge fan of lore-wise but perhaps this is explained later or in post-game. Without going on a tangent, Neku uses psyches through pins while other characters channel it through other means. This is why the bosses all have unique abilities and why Shiki has a semi-sentient stuffed cat that kills enemies. Everybody using the pins wouldn't bother me if returning characters weren't also using the pins even though, for the most part, they literally wouldn't have been able to. It would have just been some Hot Topic bogo deal, impulse buy for other characters. As I already said, this is probably explained later so I'll shut up about it now. In any case, I like that the controls were awkward in TWEWY because it actually utilized the DS's gimmick to play into the sync level which also played a big part in the plot. In NEO, they're just awkward based on which pins you want to use at the time. Being able to map your own buttons within limitations would have been nice. Maybe this is a feature later but I see no reason why they should have done that if that's the case.

Reading that last paragraph over again in draft form now and I wanted to address the fact that again, this is complaining about plot points in NEO that might be wrapped up later. There's also the fact that TWEWY's plot was very existential and not fully rooted in reality to begin with and I mean that in a positive and factual way. At the same time, I played almost 20 hours of NEO before my PS4 rejected and ejected it. I feel like that's a lot of time to sink into a sequel's plot and not have this point explained but again, it's TWEWY.

Before the game came out, I read an interview that NEO was going to be like Persona 5 length. I truly cannot see that working for this game but maybe it will. I feel like Persona 5's combat was a lot more open-ended. Whether fights took one second or 15 minutes was largely dependent on a lot of choices made outside of that battle rather than just not having the right equipment or difficulty alterations. In NEO, unless something fundamentally changes the foundation of how the game plays and how the plot is being served up, there's no way this doesn't get stale after a while. I still want to figure this out for myself. Until then, I have been worried about this since before the game came out and now having played a decent chunk of the game, I am just as worried, I just now have good reasoning behind it.

The food system is snappier than in the original. The menus are weirder to navigate but they aren't necessarily worse than in TWEWY. Also, in TWEWY, you're at the mercy of loading everything up on DS hardware. Everything's a lot faster in NEO, y'know, except for the plot. There are a lot of things that NEO lets you have at from the beginning that were locked off in TWEWY. These include the concept of pig noise and being able to see where side-quests might be. In TWEWY, I get why these were not immediately made apparent to the player. In NEO, I guess the developers had no real reason to keep these from veteran players or new players so the game just blatantly lets you know that you can do them and I think that's cool.

The clothing equipment system works about the same. The only thing I'm worried about late game is that they added a lot of different brands to this game. Making different outfits actually affects a lot in the game and this changed a handful of things in TWEWY. Also, in TWEWY, wearing all of one brand made you more powerful. In NEO, there are so many brands that I feel like being able to do this would be more difficult. At the point of the game where you might be able to do this, you'll have so much exp and other equipment that this brand boost would be fairly pointless to even use anyway. Didn't get that far though so this is just speculation. Thanks, Sony.

The soundtrack isn't as consistently good but it's still fitting to the setting and all that. The new inclusions have their bangers and stinkers. The stinkers still fit the atmosphere. The new versions of songs from TWEWY are fucking cool too.

All things considered, NEO is a competent action RPG with a competent plot so far. It has enough unique stuff going for it to set it apart from what people would expect from a modern, anime-looking-ass action RPG. In comparison to TWEWY, I think it doesn't do enough to set it apart from the pack to recommend everyone go buy this thing right fucking now as opposed to the original TWEWY, which I still recommend to people to this day. I can also do that with confidence because for an RPG with as complicated of a plot as it has, TWEWY doesn't take up that much time. NEO fucking does.

NEO is just kind of going for something different and I think it pulls that off. I kind of hinted at this earlier but it's just not as poignant as the original in any regard. Still, I don't want to give off the impression that this is a huge disappointment or total trash. I would love to keep playing the game, hardware willing, and I don't completely regret my purchase. Had I known my PS4 was going to physically reject the fucking thing, I probably wouldn't have pre-ordered it or waited for Switch reviews to get that version instead but you don't care about that so why am I even talking about it? NEO definitely takes characters and ideas from TWEWY in a way that is fun for veterans of the original game. However, I think I could still recommend NEO to newcomers because it does have its own story going on. In any case, I still recommend the original way higher than NEO. I still haven't played the Switch version of TWEWY but maybe I should finally do that sometime. That's still an option by the way if you want to play that first without dusting off your DS Lite or one of your 3 different Zelda-branded 3DS's. Or 2DS's. Nintendo's fucking silly. If you can play it without either console actively fighting back against you, I guess I soft recommend NEO. It's a solid action RPG with plenty of style to possibly make up for all of the things it really doesn't improve over my nostalgia-blind pedestal-hog vision of the original. If you already like the first game but are wary of trying NEO, ehhhhh. I think you'll like it but see if you can wait a bit longer for it to be like $40 or less.

8/08/2021

Sorry, I drama'd (disjointed OneyPlays rant)

 https://twitter.com/RandomringsYT/status/1424442798099607557

That thread, assuming it still exists as you are reading this, is really all I have to say. But I'll say more because this is a blog!

So it's not a big secret to a lot of people that Oney or Chris O'Neil, or the guy that makes fun of Channel Awesome, or the Crash Bandicoot "woah" meme guy has had a history with some shit that some might call.... "problematic". I say that as a goof but also it's true.

Why am I ranting about this? Because I have no fucking life.

So here is the rant I made in case that thread I made gets yeeted:


Whhhooooops! I didn't even know about this when I made fun of his racist, misogynist let's plays with that one video I made. Nobody told me this. This was way back when.

So, I don't know why this is the last straw for me but like, I don't want to think about this guy anymore.

"This" is referring to a tweet Chris made on March 10th, promoting his brand-spanking new rarible account!

It sucks because I feel like he's not the worst person in the world. Like, his heart's in the right place but his brain is stuck in 2008 newgrounds and youtube.

Anyway, he's a stranger on the internet and I just wanted to rant about this before I shut up about him forever.

I have publicly said I watch "too much *neyPlays" for a few years now. I know it's easy to say this now but I mostly just like the people who aren't Chris? If that makes sense. Almost every time I've been annoyed with the channel is because of Chris.

Also, you can look up his screenname and "black lives matter" where he tries to back up calling the movement a "cult" and an "organization" that was attacking old men sitting in their cars or something? Yyyyyeah... It's yikers all around and I feel like a dumbass.

On top of that, I follow artists/animators who have been like "no, I indirectly know the guy and have seen him argue racist shit". One had discord screenshots. Way to be an ally to your POC friends and then do all that at the same time.

I couldn't find the discord screenshot but I found a conversation talking about middle eastern culture and Chris being a cunt about it. The fact that I believe this either means I'm an idiot or one dude kind of dug his own grave in terms of looking like he's learned anything from online criticism and the person I heard this allegory from is someone who does not have a history of using slurs for a quick lawl.

I don't know. Normally, I'm not that vocal about this sort of thing but I feel like I've mentioned Chris publicly a few times, some recently, and I just feel like a dumbass for not forgetting about the fucker sooner.

I genuinely hope he figures his shit out and gets better but he's a stranger on the internet so I'm not worried about it.

It just sucks that someone so genuinely multi-talented can also manage to be this stupid while calling other people "stupid ugly bitches" in the process.

If there's a positive to this, it's more inspiration for me to work on my let's plays and Randomrings videos. People can feel included or at least safe (hopefully both) with my stuff.

Theeeeeeeee end of the thread! :]


I don't have much to add to this other than I guess "evidence" in one place. Not all the evidence, mind you. When I said I don't have a life earlier, I was kind of exaggerating. Just a few things I want to document. Fun fact, I stumbled upon the NFT post looking for one of these specific things to edit into a video. Weirdly, not a lot of this stuff is the easiest to find. It's weird. When a Hollywood celebrity or queer YouTube creator does this stuff, you can find at least find 8 different posts about this kind of thing or whatever else but not much else. But I will put this here in case anyone is like "that didn't happen" or "he's an innocent baby boy, and I luv him!" or "it's the cansel coltcher!" Now others can go "well, I found this". I guess.


 I can't find the original tweet in anything that's not cropped or blurry like this but I've seen people talk about it in the past year and I saw it myself when he said it. It was in 2020 so read into that how you fucking will. Or tell yourself it's not racist because he didn't say the n-word. In this specific instance. I dunno. The point of this blog post isn't to convince you that he's a bigot, it's just to sort out my feelings on the guy after a long time of sitting on it. I'm happy to be the libcuck throwing themself under the bus to do so.


If you want more proof, watch any fucking Oneyplays that lasts 3 or more episodes since the channel's inception and you will find something ableist, racist, sexist, or a good ol' fashioned sexual assault joke!

https://youtu.be/3KMUtX8rwO4?t=1044

I particularly think of this one a lot because people use a certain excuse that this kind of debunks. "Well, he's friends with this person or these people and they're (not cishet white man) so he's fine! If he was a bigot, you would know" (literally just saw this as an actual argument on Tumblr AND Reddit by two separate people or a very dedicated idiot with different screennames). Well, that particular clip is with two gay people and he's just blurting the f-slur. This wasn't terribly long ago so you can't even make that bullshit excuse for him either, you know the one. There are multiple episodes I remember watching at least twice where they both call him out for this behavior. He still used the f-slur and r-slur in 2020 and 2021 episodes. Unfortunately I know that from directly watching them.

Anyway, this was too much time spent on a person on the internet I don't know personally. It's just weird because this is a guy a lot of people have been aware of for nearly 20 years now and I have found way more people defending his "political views" than I have found anyone going "nah, he's a bigot." Like, very VERY rarely do you see anyone just outwardly call him racist. I've seen it happen from some badasses but it's like once every three years where he does something stupider. I have also seen many people say today "he's just really stupid when it comes to these sorts of issues." What sort? Race? Then they continue to say "he should run his posts by someone else so he doesn't land in hot water". Bitch, I don't care how he *looks* in the public eye, it's about what he says and does as a public figure. If he wants to throw other people under the bus and goof on them for being idiots because "they're in the public eye and should learn how to take a joke" then I guess dunking on him should be perfectly fine. By his own logic. So anyone who tries to "defend" him or "debate" me probably just can't take a "joke". "Quotation marks".

Alright, time to expend my energy on literally anything else. This felt good. All I have to add is I have talked about OneyPlays specifically a few times, whether or not I have been critical of Chris's bigotry within the same instance. I guess I never really went out of my way to defend him in the past but I didn't outright condemn him until recently and I feel guilty for not starting a lot sooner I suppose.

Don't worry, you won't be hearing about this again. Thanks for your time and I hope this did something for you too. I say that a lot but this was a lot to take in with no real payoff from mentally consuming this. So I uh... superhope you got something out of this blog post in particular. Be safe!

8/02/2021

Randomrings Streams Future and Past

 I've been keeping track of this so I guess you have the right to do so too. I've made it easier, I guess? This is also just to be a list of "hey, I'm going to stream this game at some point" for anyone who might want to know what kind of stuff I'm into streaming.

at https://www.twitch.tv/randomrings

You can also just go to my Backloggery profile to see this more in-depth


Last update: July 15, 2023


Current main series:

Lunistice

Lunistice is an indie collectathon platformer and it is really pretty.

Stuff I plan on streaming:

Pokemon Omega Ruby randomizer nuzlocke
Pokemon Ultra Sun randomizer nuzlocke (probably 2024)
Pokemon White - Mudkip's Path (randomizer nuzlocke) (continued)
Wandersong (continued)
More multiworld randomizers with my friends
    - I'll probably mostly play Sonic Adventure 2 but can also play the following:
        - Pokemon Emerald when it releases
        - The Messenger
        - Timespinner
        - Super Mario 64
Hades II whenever it goes into early access
Final Fantasy VI Pixel Remaster
Vampire Survivors (continued)
NEO: The World Ends With You (continued)
Theatrhythm Final Bar Line DLC
Cat Quest (continued)
Sonic Adventure 2: Battle - 100%
Some new Multiworld game that I need to play vanilla
    - Hollow Knight
    - The Legend of Zelda: Link's Awakening DX
    - Super Mario World
    - Slay the Spire
    - Wargroove
    - The Legend of Zelda: A Link to the Past


Games we have beaten on stream with links to the VODs in a new window:

Pokemon Emerald (technically randomized but vanilla logic) - April 2023 to May 2023
Klonoa: Door to Phantomile (PS1) - March 2023
The Lord of the Rings: The Third Age
- January 2023 - February 2023
Billy Hatcher and the Giant Egg
- December 2022
Klonoa 2: Lunatea's Veil (Phantasy Reverie Series) - November 2022
Klonoa: Door to Phantomile (Phantasy Reverie Series) - November 2022
Shovel Knight: Specter of Torment Again - October 2022
Bastion - September to October 2022
Duck Dodgers Starring Daffy Duck - September 2022
Super Mario Sunshine - September 2022
Pokemon SoulSilver - July to September 2022
Sonic Riders: Zero Gravity - June 2022
Spyro Reignited Trilogy
   -Spyro 1 and Spyro 2 - Mar 2022
   -Spyro 3 - Mar to May 2022
Pyre - Jan to Feb 2022
Transistor - November to December 2021
Panzer Dragoon: Remake - September 2021
Sonic & All-Stars Racing Transformed - August 2021
Sonic & Sega All-Stars Racing - August 2021
Undertale - July 2021
Sonic Colors - June 2021
Crash Bandicoot: Warped - June 2021
   -guest: Brad (B-Boi McB on YouTube)
Crash Bandicoot 2: Cortex Strikes Back - May 2021
Final Fantasy IX - May to November 2021
Timespinner - April to May 2021
   -guest: Satellite (thesatellite54 on Twitch)
Pokemon Diamond Nuzlocke (lost to Cyrus) - February to April 2021
   -occasional guest: Brad (B-Boi McB on YouTube)
Shovel Knight: Specter of Torment - Oct 2020